Hi, I’m Catherine Flick! I’m a Reader in Computing and Social Responsibility in the Centre for Computing and Social Responsibility at De Montfort University.
I’m very excited about the social and ethical impact of technologies, and how we can make sure that development of a new technology creates a positive impact.
I am (or have been) a part of several European Commission-funded projects on responsible innovation in technology, computer ethics, and related topics.
I research video games and ethics, ethics of artificial intelligence and machine learning, and anonymous technologies such as Tor and the Darknet in my university-funded research time.
I’ve given talks all over the world, on a variety of social/ethical impact of technology topics, for all kinds of audiences. I also write papers, and have a video games-centred blog and podcast site Not Just a Game. I’m on the ACM’s Committee of Professional Ethics where we are currently rewriting the ACM’s Code of Ethics.
I teach computer ethics, research methods, and give occasional guest lectures and keynotes on responsible innovation, ethics of AI/ML, video games, fanfic, and other social impact of technology topics.
Why “liedra.net”? I’ve had this domain for a very long time and it’s become intertwined with my academic life. So here you get a bit of academia, a bit of me, and some of the fun things I get up to outside of my teaching.
Postgraduate Certificate in Higher Education, 2014
De Montfort University
PhD in Computer Ethics, 2009
Charles Sturt University
BSc (Hons I) in History and Philosophy of Science and Computer Science, 2005
University of Sydney
Creation of digital games and an audio toolkit to raise awareness of hearing loss and simulation of hearing loss and hearing aids.
This is a project looking to refresh the ACM’s Code of Ethics - which hasn’t been done since 1992.
This project, the successor to Responsible-Industry, looks at integration of responsible innovation practices in the cyber security, nanotechnology and biomedicine industry sectors.
This project, the successor to COMPASS, looks at integration of responsible innovation practices in large industry, focusing on the Smart Homes and Smart Health sectors.
This interdisciplinary project looks at the sale and composition of new psychoactive substances (synthetic cannabinoids) on the Darknet.
A responsible innovation hub that brings together multiple projects including the FRRIICT project.
This project looks at the perceived benefits of Pokémon Go on mental health.
This project looks at implementing responsible innovation in the ICT for health and ageing industry sector.
These are the classes I teach (or have taught in the past) at De Montfort University to Business Computing and Informatics students. I use innovative practice where possible such as transformative reflective learning, constructive alignment, and methods such as peer marking and creative learning:
I also have taught the following postgraduate courses for PhD students:
I supervise Final Year Projects. You can find my project proposals here.